Compositing & FX

JoelFenn

Junior compositing and FX artist · Houdini & Nuke

joel@ardmanor.co.uk

Showreel 2025

2:04 · 1080p · 24fps

About

I'm a Belfast Based FX artist with compositing experience working mainly in Houdini and Nuke. What interests me is the join between the two, - a simulation is only worth as much as the shot it ends up in, so I like carrying work the whole way through: building the sim, then tracking, projecting, keying and grading it until it sits in the plate properly.

Most of the reel above is that process end to end. The helicopter sequence started as survey data and card geometry, then finished as a destruction sim with projected footage; the asteroid shot was sculpted in Blender, textured in Substance, simulated in Houdini and put together in Nuke.

I graduated from 3D Computer Animation and Visual Effects at Manchester Metropolitan University in July 2026, and I'm looking for junior FX Studio work.

Compositing

  • Keying and despill
  • Roto and paint
  • 3D tracking and matchmove
  • Camera projection
  • Grading and integration

FX

  • Pyro and smoke
  • Rigid body destruction
  • FLIP and whitewater
  • Vellum
  • Ocean spectra

Software

  • Nuke
  • Houdini
  • Maya
  • Blender
  • Substance 3D Painter

Full breakdowns

Longer versions of the shots in the reel, with each stage shown in full.

Helicopter sequence

0:47 · Houdini, Nuke

Silly ball and asteroid

1:50 · Houdini, Nuke, Blender, Maya

Train, bridge, ship

1:28 · Houdini

Compositing reel

1:08 · Nuke